Julia Daxenbichler.

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About me

Name Julia Daxenbichler, MSc
Location 6142 Mieders, Austria
Languages German (native), English (fluent)
Mail julia.daxenbichler@gmx.at

I am a game/multimedia programmer and hobby artist with a special interest in computer graphics.

Thanks to my knowledge and experience in both the technical and creative industries, I am confident working with - and coordinating between - a multitude of disciplines. I also enjoy providing supporting fire in the form of powerful and user-friendly tooling, technical coaching and advice, and the occasional piece of advanced coder art.

In code, I value quality over quantity. Clean architecture, efficiency and automation make me happy, as does thinking outside the box to find a clever solution to a problem that might seem impossible at first glance!

Experience


stillalive studios - (Graphics) Programmer 04/2021 - 08/2025

    Projects:
  • Bus Bound
  • Bus Simulator 21
  • Cat Café (unreleased)
  • Neophyte (unreleased)
  • Game development in UE4/5
  • Programming in C++ with basic FP paradigms (Iterators, Variants, Monads)
  • Gameplay programming
  • Gameplay systems (e.g. equipment system, status effects system)
  • Advanced tool creation (e.g. road tool)
  • Editor extensions
  • Procedural geometry creation using Houdini
  • Graphics programming
  • Advanced shader / material creation in UE
  • Performance profiling & optimization
  • Multiplatform development (XBox, PlayStation)
Employer website

ClockStone - Intern 08/2017 - 12/2017

  • Bridge Constructor Portal: level design and decoration, steam trading cards, icons, testing
  • Industry visualizations in Unity
  • 3D modeling / optimization for real-time mobile applications
  • Unity editor extensions
Employer website

Tiscover - Junior Graphic Designer 11/2014 - 11/2015

  • Graphic design (flyers, vouchers, ...)
  • Web / flash banners
  • Photomontage
Employer website

senfservice - Intern 07/2012 & 07/2013

  • Graphic design (logos, brochures, ...)
  • Photomontage
  • Naming / texting
  • Translation (ENG/GER)
Employer website

Education


SUAS - MSc MultiMediaTechnology 09/2018 - 10/2020

  • Mobile development
  • GPU & GPGPU programming
  • Data analysis (R, Python)
  • 3D physics simulation
  • AI
  • VR / AR
  • Network multiplayer
  • HCI
  • and more

Passed with distinction.

Study overview

SUAS - BSc MultiMediaTechnology 09/2015 - 07/2018

  • Software design patterns
  • Concurrent & distributed programming
  • (Real-time) computer graphics
  • VR / AR
  • Unity, Unreal Engine
  • Web programming
  • Databases (SQL)
  • 2D physics simulation
  • HCI
  • and more

Passed with distinction.

Study overview

HTL für Bau & Design - Graphic & Communication Design 09/2010 - 06/2014

  • Graphic design
  • Digital illustration
  • Traditional illustration
  • Typography
  • and more

Passed with distinction.

Skills

Technical:

  • Unreal Engine 4/5 (4+ years)
  • C++ (4+ years)
  • Visual Studio
  • Houdini
  • OpenGL / GLSL / HLSL
  • CUDA
  • Perforce
  • Unity
  • C#
    and
  • HTML / CSS
  • Python
  • JavaScript
  • PHP
  • SQL
  • OpenCL
  • Git
  • Helix Swarm
  • VR
  • Visual Studio Code

Creative:

  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe InDesign
  • Blender
    and
  • Adobe Flash
  • Maya
  • 3ds max
  • Clip Studio Paint
  • ZBrush
  • Substance Painter